Welcome back to the city.

You were just released from prison.

You have no relatives, nowhere to live, and a few bad habits.

Good luck.

Begin

How much VIOLENCE will you use in this robbery?

Violence: {{ player.violence }}%

Chance for success:

{{ calcSuccessPercentage() | rounded }}%

Cancel Rob

How DISHONEST do you want to be during your interview?

Dishonesty {{ player.dishonesty }}%

Chance for success:

{{ calcSuccessPercentageJob() | rounded }}%

Pay:

${{ selected.jobPay | number:0 }} / hr

${{ selected.jobPay * 8 | number:0 }} max per day

Cancel Apply

Success:


You worked a {{ randWorkHours }} hour shift and made ${{ daysPay }}.

Ok

Screwed.

Success:

You made away with ${{ lastRobbery.payoff }} worth of goods!

You and your driver got away with ${{ lastRobbery.payoff }} each.

The driver screwed you over.When you got in the car he took all the stolen money, plus held you up at gunpoint for ${{ lastRobbery.payoff | abs }}

Ok

You were caught:

{{ lastRobbery.randomEvent.reason }}

Accept court appointed attourney Hire a Lawyer - $500

Success:

You were hired. You start tomorrow.Don't miss a day, or you'll be fired.

Failed:

They wouldn't hire you.

Ok

Afterwards...

{{ lastRobbery.randomEvent.phrase }}, {{ lastRobbery.randomEvent.reason }}.

You spend ${{lastRobbery.randomEvent.randomCashSpend}} {{ lastRobbery.randomEvent.spentOn }}.

Ok

Guilty.

They found you guilty on all counts.

They send you to jail for {{ lastRobbery.randomEvent.possibleJailtime }} years.

Ok

Innocent.

Somehow you got off the hook.

Ok

Hide Store-

$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

Open Store

$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

  • {{ item.name }}

    {{ item.desc }}

    Success: +{{ item.successModifier }}

    Violence: +{{ item.violenceModifier }}

    Capacity: +{{ item.capacityModifier }}

    BUY - ${{ item.price }}
SETTINGS

Difficulty of robbing:

?
How hard is it to rob someplace after all?
{{ difficulty }}%

Payoff:

?
How much money do you get from robberies?
{{ payoffModifier }}%

Degree of punishment:

?
For how long are they going to put you away?
{{ degreeOfPunish }}%

Discipline:

?
How good are you at saving your money?
{{ discipline }}%

Effectiveness of violence:

?
How much the use of violence leads to a "successful" robbery, the idea being that someone willing to commit violence more readily would have a better chance of getting away with it (in the short term).
{{ violenceEffectiveness }}%

Effects of "heat":

?
How much "heat" effects your post robbery decisions and sentencing.
{{ effectsOfStress }}%
Reset Default Ok
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